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This piece contains major spoilers for the original Final Fantasy 7 and Final Fantasy 7 Rebirth. Please do not read unless you've finished Rebirth.
But why was her death so memorable? It's a shocking moment, simply told. Shocking because a key character players have grown to love is stripped away; simple because it's shown with stark clarity, the music halts like an in-take of breath until she slumps and sombre piano plays. It's quietly dramatic and the image of Sephiroth's almost comically long sword piercing her chest is unmissable. Then, moments later, we're snowboarding down a mountain, as is the FF7 way.
This meta-narrative commentary running throughout Rebirth only fully works with prior knowledge of the original. So it's laughable, really, for Square Enix to repeatedly insist the. It's not! FF7 is already a tangled web of storylines across multiple spin-offs that competes with Kingdom Hearts in the wtf stakes. Rather than simply retell the original, Rebirth folds in elements of Crisis Core,.
I can understand the desire to keep players guessing. After all, how many players gave up on Aerith in replays of the original to not waste time on her before her demise? I know I'm guilty of that. I also applaud Square Enix for trying something new with its multiverse storyline, even where a straight single-game remake of the original would have easily sufficed - and likely sold well.
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