EA's new battlemage FPS had me at '25-hour singleplayer campaign'

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EA's new battlemage FPS had me at '25-hour singleplayer campaign'
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Immortals of Aveum is giving the big-budget singleplayer FPS a much-needed shot of adrenaline.

). Ditto for its purported 25-hour singleplayer campaign—there's no multiplayer, battle pass, or roadmap to speak of here. Just a neat-looking first-person"battlemage" adventure from a guy who used to be in charge of Call of Duty campaigns.

I couldn't play Immortals of Aveum, but I think it looks fun in the same way you can watch a trailer on Steam and be about 80% sure you'll like it. Combat revolves around three core right-hand spells: red for shotgun, blue for beam, and green for lock-on machinegun. Your left hand is where you cast your control spells, like a blue laser whip that looks straight out of 2011's Bulletstorm or green globs that slow down enemies and traps.

"So really among the three colors, there are nine variants of different types of sigils that can really alter how you use those primary spells."

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