FF7 Rebirth: WTF Is The Stat-Swapping Materia Good For?

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FF7 Rebirth: WTF Is The Stat-Swapping Materia Good For?
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Why on earth would you want to swap out your HP and MP?

Most of Final Fantasy VII Rebirth’s magical orbs, known as materia, are rather self-explanatory. Many give you access to a new attack spell, others heal or revive you, others buff your party, and many more debuff your opponents. But there’s a three materia orbs that might initially seem to be rather useless: The ones that swap two different stats on a character.

If you’re late enough in the game, this will result in a character with an MP value in the thousands, so feel free to use them as the default healer outside of battles, saving you from having to take more frequent trips to rest stops. You can find HP ⇔ MP Materia from: The mako fountain in Mt. Nibel ATK⇔MATK ATK⇔MATK materia swaps a character’s Attack and Magic Attack values. It’s a great way to make a character who’s otherwise strong in magic attacks more proficient in physical attacks.

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