Sony's PlayStation State of Play was all about Final Fantasy XVI, and it detailed the game's combat, RPG systems, bosses, and more.
Various characters can even join Clive on his adventures and fight alongside him in battles and strike up conversations when not in the thick of it. Players can’t direct them around, aside from Torgal, the large dog, who can be given simple orders during fights. It’s also possible to practice in a separate part of the game and set parameters like enemy behaviors in order to hone combos.
Eikon fights, however, are a little different because they are giant flashy beast encounters that see the player transform into an Eikon, as well. They also take place in real-time and all bring something different to the table. One may be a side-scrolling shooter, while another might be an all-out wrestling match, and this variety is shown extensively in the State of Play.
Although those elements demonstrate its combat mechanics quite well, it’s also still an RPG. The map lets players travel around and more places unlock as players progress. There’s also Cid’s little hideaway that is full of characters that can upgrade Clive’s gear, give him side missions, or teach him about the world.
Yoshida said there was still more to reveal before the game’s June 22 launch. He stated that Square Enix would talk more about its side content and the endgame in “the near future.”also went up for pre-order just after the show. Those who pre-order will get a Gil Boost Accessory and the Braveheart, which is a bonus weapon. The regular edition will be $69.99, while the deluxe edition is going to be $99.99. The more expensive version comes withMichael Leri is ComingSoon's Senior Gaming Editor.
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