We’ll see how good it ends up looking.
has been “optimized to run on a wide range of hardware devices,” including the Xbox One from 2015 and PC GPUs “released as far back as 2015,” which predate the Switch’s 2017 launch.
Microsoft also says Activision has a “long history of optimizing game performance for available hardware capabilities,” and it’s “confident” that techniques that have made graphically intensive games like
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