Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.
I love the look of the new Nothing Phone 2a. This new smartphone feels like everything modern product design isn't – the anamorphic concept is fresh and alive, more John Lasseter than Jony Ive.is unrepentant in its quirkiness. The phone's official reveal last night at an event off the back of Mobile World Congress in Barcelona demonstrates the gloves are now off, personality matters more than tweaking a tried and trusted idea.
Digging behind the phone's face is the same inside-out look that makes previous Nothing Phones so iconic, but also the inspiration for this brand is becomes even clearer. The curvy, elephant-like squiggle that runs down the rear of Nothing Phone 2a is clearly visible, and its reference to Massimo Vignelli’s New York subway map more obvious.; I'm a brand bore, I constantly show off the unique rear-mounted notification LEDs dancing as music plays or how it ticks down to a meeting.
Australia Latest News, Australia Headlines
Similar News:You can also read news stories similar to this one that we have collected from other news sources.
Why is Microsoft set to launch Xbox games on PlayStation?Tom is Eurogamer's Editor-in-Chief. He writes lots of news, some of the puns and makes sure we put the accent on Pokémon. Tom joined Eurogamer in 2010 following a stint running a Nintendo fansite, and still owns two GameCubes. He also still plays Pokémon Go every day.
Read more »
Ian Ogle death: Murder trial shown CCTV of attack on victimA pastor who was praying with Ian Ogle said a group attacked him like a pack of hyenas, court hears.
Read more »
Helldivers 2 on PC is the future of PlayStation 'exclusives'Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now.
Read more »
Five reasons why a multiformat future for Xbox and PlayStation isn’t worth crying aboutHere's five reasons why we think a multiformat future for Xbox and PlayStation is ultimately a good thing ahead of Xbox's podcast.
Read more »
Xbox business update podcast: which Microsoft games will launch on PlayStation and Switch?Tom is Eurogamer's Editor-in-Chief. He writes lots of news, some of the puns and makes sure we put the accent on Pokémon. Tom joined Eurogamer in 2010 following a stint running a Nintendo fansite, and still owns two GameCubes. He also still plays Pokémon Go every day.
Read more »
Xbox, Nintendo or PlayStation: does it still matter?Why the war between the big games console makers may be coming to an end.
Read more »