NVIDIA’s DLSS 3.5 brings upgraded ray-tracing to Cyberpunk 2077 this week

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NVIDIA’s DLSS 3.5 brings upgraded ray-tracing to Cyberpunk 2077 this week
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The latest version of NVIDIA's DLSS upscaling tech debuts this week with enhanced ray-tracing capabilities. Cyberpunk 2077 is the first game to employ it.

on September 21. The patch will overhaul a lot of the game's systems, switch up the skill trees and make other sweeping changes. There should be a significant visual upgrade for many PC players as well. As of Thursday,DLSS 3.5 has a feature called Ray Reconstruction, which uses AI to upgrade the ray-traced elements of a game.

The company trained DLSS 3.5 on five times the volume of data it fed into DLSS 3. NVIDIA claims the latest version can pinpoint different ray-traced effects to both make more intelligent decisions about factoring in temporal and spatial data, and to "retain high frequency information for superior-quality upscaling."

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