N64 classic Perfect Dark has been successfully decompiled, opening up the possibility of PC ports and mods.
However, Dwyer points out that they’re essentially 100% complete and the missing percentage is a technicality.
“The ntsc-1.0 and ntsc-final versions are fully decompiled, but a small handful of functions are not yet byte-matching even though they are functionally the same,” they explain. “The status page doesn’t show these as 100% because it counts matching functions only.” The project remains legal because it’s essentially recreating the game’s code from scratch, without using any copyrighted assets .
Instead, any ports that emerge as a result of this decompilation will expect players to provide their own legally-sourced ROM of the N64 original. The assets from this would then be extracted and added to the code to create a PC port.
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