Review: Somerville is a brief but beautiful sci-fi survival story | VGC

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Review: Somerville is a brief but beautiful sci-fi survival story | VGC
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A handful of awkward puzzles isn't enough to detract from this four-hour wonder…

. Patti was a co-founder of Playdead, which was responsible for Limbo and Inside, while Olsen is a UK film animator.

Not only that, but some of these puzzles are responsible for the game’s rare handful of frustrating moments. The complete lack of any hint option is usually fine because most of the set-pieces can be worked out without too much trouble, but there are a couple of physics-based teasers that have rather clunky solutions.

Over the course of the game you also obtain a few special powers that can be activated with the controller triggers, and even though you can only do a couple of things with them, they still lead to a pleasantly diverse selection of set-pieces that require the use of one, both or all three. “It’s little wonder that the game gives you an achievement for choosing to sit on the bench and take it all in for a minute.”

Other than the aforementioned couple of iffy puzzles, the only other aspect of Somerville that felt a little flat for us at times was the emotional side of things. Given that the alien invasion is merely a backdrop to a more human story, it’s disappointing that a few moments that should have felt more impactful felt oddly listless.

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