Review: 'Stray' argues that sci-fi dystopia is better with cats
“Stray” was announced in summer 2020, and shortly thereafter it colloquially became known as “the cat game.”
There is a puzzle that involves meowing, and one button on the controller is dedicated solely to meowing. Meow often.Sometimes you can just listen to music and sleep.“Stray” is a cat lover’s dream. Cats, those household pets that still double as the king of online memes, have of course been given the video game treatment before — narrative adventure “Night in the Woods” or mobile platform game “Super Phantom Cat” among them.
There are some tense moments. Those come from avoiding the so-called Zurks, those one-eyed sewer-dwelling rodents that can tear us apart. We do this by running and jumping rather than pure fighting , and later our feline pal will have to stealthily avoid the surveillance state. I found these action-game overtures just the right amount of challenging, and thankfully they largely stay true to cat behavior — that is, we run, sneak and duck into cardboard boxes and tiny crevices.
At the start, we are among cat friends and living what appears to be a leisurely nomadic life. That is until a jump goes wrong and our cat goes tumbling into an underground city with apparently no way out. The look on our video game cat’s face will tug at the heart of any cat owner, as we all know that cats, for as much as they value their independence, are pretty loyal companions at their core.
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