Some of these shrines are gonna trick you, and you’ll love it.
, the game presented to me, either in shrines or in the overworld, obstacles and the tools to surmount them. And every time I solved a puzzle, a more complex version of that same kind of puzzle would pop up later on, forcing me to put together what I learned to take on this new challenge. It makesa kind of Metroidvania in that sometimes my progression is locked until I’ve mastered a certain skill or problem-solving mechanic.
When you see everything assembled, what the puzzle is asking of you seems simple — roll the ball down the slope to hit the target. And that solution works well for the first puzzle:Where the real lesson comes in is for the final puzzle of the shrine. There are three balls of different sizes, a weirdly sloped surface, and a target. Judging from how the first two puzzles were solved, a player would naturally assume the solution to this third one is just as simple — roll ball, hit target.
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