Why people are talking about Starfield's start screen: Gaming's latest Twitter dust-up, explained

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Why people are talking about Starfield's start screen: Gaming's latest Twitter dust-up, explained
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Bethesda head of publishing Pete Hines defended the Starfield team after a former game dev criticized the startup menu.

back in 2008. And Bethesda head of publishing Pete Hines recently made it clear that the studio is taking the job of bringing that game to life seriously—and that he'll brook no suggestion that the studio is half-assing any part of it.

"Start screens are often done at the very end of development. Teams are too busy making the core game. It's quite common for the start screen to completely change once the game is shipping or on patch 0. Teams that take pride want to put a good face forward and will often redo these just prior to game going live." The comment drew a reported 9.1M impressions on Twitter, including from quote tweets expressing disagreement.

Hines' comments were widely supported, and they also sparked some interesting chatter about what makes a"good" start screen, and how developers approach this small-but-symbolic detail.

We have summarized this news so that you can read it quickly. If you are interested in the news, you can read the full text here. Read more:

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