Bethesda still 'checking under every rock' ahead of Starfield's release

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Bethesda still 'checking under every rock' ahead of Starfield's release
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With only a few days to go until the release - you might be pleased to hear that the Starfield devs are leaving no stone unturned.

Bethesda’s games are well known for their dense narratives and thorough gameplay mechanics. Considering their latest game has spent nearly 8 years in development, it seems likely that Starfield is going to benefit from this same level of breadth. However, often with games as huge as this, there’s aof room for error. Cyberpunk, for example, had an insanely anticipated launch which was severely undercut by underwhelming performance and game-breaking bugs.

Todd Howard, alongside a host of other Bethesda staff including production director Andrew Scharf, lead animator Rick Vicens and studio director Angela Browder were all cited in an interview with revealing their anticipation for the upcoming space opera RPG. Alongside hints of a form of new game plus, Todd Howard revealed that the whole development team at Bethesda is still “checking under every rock,” which can roughly be translated as” Todd Howard’s mantra, according to GQ, is that “great games are played, not made,” which is especially hopeful.

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